Anvil Empires Blacksmithing: Tier 3 Smithing Walkthrough - Crafting

Anvil Empires Blacksmithing: Tier 3 Smithing Walkthrough

Learn Anvil Empires blacksmithing from ore to Tier 3 blades. Master forging, hammering, and quenching temperatures for top-quality weapons.

2026-09-29
Anvil Empires Wiki Team
Quick Guide
  • Anvil Empires blacksmithing turns iron ore fragments into weapon and tool parts at a Workshop.
  • Core stations: Forge heats ingots, Anvil shapes them, Quenching Station locks quality.
  • Tier 3 secret: Quench at the exact temperature per part type for maximum quality.
  • Avoid overheating: Reheating a part to 100% resets it back into an iron ingot.
  • Fuel matters: Branches burn 1 minute, planks burn 3 minutes in the Forge.

Anvil Empires Blacksmithing Overview

Blacksmithing in Anvil Empires is the production chain that keeps armies armed. Every sword, hammer, spear, and axe begins as raw iron ore smashed out of wilderness outcrops and ends as a finished weapon part on your quenching station. The craft revolves around three stations working together: the Forge for heating, the Anvil for shaping, and the Quenching Station for locking in quality. Master the temperature mechanics and you will consistently produce Tier 3 parts, the highest quality shown in the current smithing system.

Video Highlights:

  • Full chain from flint pickaxe to finished iron hammer
  • Exact quench temperatures for Tier 3 tool, sword, weapon, and axe parts
  • How hammering sound changes signal that a part has cooled
  • Why overheating a partially formed part resets it to an ingot
StationPurposeKey Requirement
WorkbenchCraft flint tools and blanksBasic materials: planks, fiber, flint
FurnaceSmelt ore fragments into iron ingotsFuel for at least 1 minute per ingot
ForgeHeat ingots and parts for shapingPlanks give 3 minutes of fuel each
AnvilHammer heated ingots into part shapesPart type must be selected first
Quenching StationLock part quality (Tier 1-3)Water inside, correct temperature timing
Workshop Layout

Place the Forge, Anvil, and Quenching Station close together. Since parts cool while you move, short walking distances between stations directly improve your output quality.

Gathering Ore and Smelting Ingots

Before any Anvil Empires blacksmithing happens, you need iron. Wild iron outcrops spawn around the map and are harvested with a flint pickaxe, crafted at a basic Workbench.

ToolRecipeCrafted At
Flint Pickaxe3 planks, 2 fiber, 2 flintWorkbench
Flint Hammer2 planks, 2 flint, 1 fiberWorkbench
Blank1 plank eachWorkbench
Iron Hammer2 blanks, 1 tool bladeAdvanced Workbench

Once you have ore fragments, smelting is straightforward:

  1. Press E to open the Furnace.
  2. Right-click the ore fragment stack to move it all at once.
  3. Add branches as fuel — one branch burns for about 1 minute.
  4. Three iron ore fragments smelt into one iron ingot.
Fuel Timing

Three ore fragments require at least one full minute of fuel to become an ingot. If the Furnace runs dry mid-smelt, production stalls until you add more branches or planks.

Step-by-Step: Forging Your First Part

1

Heat the Ingot

Open the Forge with E, place the iron ingot inside, and add a plank as fuel. Without Bellows boosting, the Forge caps at 50% on the heat bar. Wait for the orange heat bar to fill, then take the heated ingot.

2

Select the Part Type at the Anvil

Press E on the Anvil and choose a form: tool head (daggers, hammers), sword blade (swords), weapon head (spears and axe heads), or axe heads for pickaxes and axes.

3

Hammer the Ingot

Left-click the heated ingot onto the Anvil and hold the left mouse button to hammer. Listen closely: when the hammering sound changes, the part has cooled too much to shape further.

4

Reheat Without Resetting

Return the cooled part to the Forge and warm it back up, but stop before 100%. Reheating a partially formed part to full heat turns it back into a plain iron ingot.

5

Quench at the Right Temperature

Keep hammering until the model on the Anvil stops changing shape. Move the finished part to the Quenching Station (make sure it has water), watch the temperature gauge, and press Quench at the correct percentage for that part type.

Cooling Reset

If you leave a partially formed part off the heat too long, it reverts entirely to ingot form and all hammering progress is lost. Keep parts moving between Forge and Anvil.

Tier 3 Quenching Temperatures

Quenching judgment is what separates a Tier 1 part from a Tier 3 part. After the shape stops changing on the Anvil, the temperature gauge on the left side of the part determines quality. These are the proven targets for Tier 3 results:

Part TypeUsed ForTier 3 Quench PointGauge Reference
Tool BladeDaggers, hammers25%Bottom of the iron ingot symbol
Weapon TipSpears, axe heads10%Well below the ingot icon
Sword BladeSwords40%Bottom of the upper ingot segment
Axe BladeAxes55%Slightly above the middle of the axe head

Perfect Quench

  • Tier 3 part (3+ quality)
  • Temperature judged correctly
  • Best weapons and longest tool life

Mistimed Quench

  • Tier 1-2 part (1-2 plus quality)
  • Quenched too early or too late
  • Functional but weaker equipment
Practice Tip

Hammer every part until its model visibly stops changing before quenching. Under-hammered parts cap below Tier 3 no matter how precisely you time the quench.

Assembler: Finishing Weapons and Tools

Once you hold a Tier 3 part, finishing the item is a production task. At the Advanced Workbench, combine blanks with your part. For example, an Iron Hammer requires 2 blanks and 1 tool blade and takes about 30 seconds to craft. Blanks are made one per plank at the standard Workbench.

Blacksmithing Milestones:

  • Craft a flint pickaxe and harvest iron ore
  • Smelt 3 ore fragments into 1 iron ingot
  • Build a Workshop with Forge, Anvil, and Quenching Station
  • Produce a Tier 3 tool blade (quench at 25%)
  • Assemble an iron hammer at the Advanced Workbench
Scale Up

A single smith supplying Tier 3 parts can arm an entire squad. Stockpile planks for blanks and keep the Quenching Station filled with water so production never stalls.

FAQ

Q: What stations do I need for Anvil Empires blacksmithing?

You need a Forge to heat ingots, an Anvil to hammer them into shape, and a Quenching Station with water to lock in quality. A basic Workbench and Furnace handle tool crafting and ore smelting upstream.

Q: How do I get Tier 3 parts consistently?

Hammer until the model on the Anvil stops changing shape, then quench at the exact temperature: 25% for tool blades, 10% for weapon tips, 40% for sword blades, and 55% for axe blades. Mistiming the quench drops the result to Tier 1 or 2.

Q: Why did my partially hammered part turn back into an ingot?

Parts that cool too long off the heat revert to ingot form. Reheating a partially formed part to 100% heat also resets it, so warm parts back up gradually and stop before full heat.

Q: How hot does the Forge get without Bellows?

Without a Bellows boost, the Forge caps at roughly 50% of the heat bar. That is enough to work iron, but adding a Bellows raises the ceiling for faster heating.